像素画绘制工具 Pixelorama v1.0.2.0 中文免费版

Windows软件2周前发布 荔枝
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介绍

Pixelorama 是免费和开源 2D sprite 编辑器,使用 Godot Engine GDScript 开发,非常适合像素艺术。Pixelorama 目前正在继续开发此软件,因此它缺少某些功能,可能存在一些错误并且需要更好的 UI。

软件截图

像素画绘制工具 Pixelorama v1.0.2.0 中文免费版

软件特点

-在 6 种工具之间进行选择-铅笔,橡皮,填充桶,变亮/变暗,颜色选择器和矩形选择-并将它们分别映射到鼠标左键和右键。
-你是动画师吗?然后您来对地方了! Pixelorama 拥有适合自己的动画时间表和“洋葱皮”!
-每个鼠标按钮的颜色,画笔大小和画笔类型不同。
-自定义画笔!从文件加载画笔或使用选择工具在项目中选择它们,它们将存储在`.pxo`文件中!
-随机的自定义画笔!每次绘制时,期望看到不同的随机结果!
-Pixelorama 具有多层系统!您可以添加,删除,上下移动,克隆和合并任意多个图层!您还可以重命名它们,并更改其不透明度!
-导入图像并在 Pixelorama 中进行编辑。如果导入多个文件,它们将作为单独的动画帧添加。还支持导入 Spritesheets。
-将您的精美艺术品导出为“ PNG”文件。也可以将项目导出为 Spritesheets。
-以 Pixelorama 的自定义文件格式“ .pxo”保存并打开您的项目。
-撤消/重做支持!
-多个主题支持!从黑暗,灰色,戈多,金色和浅色中选择一个主题!
-水平和垂直镜像图!
-用于模式创建的平铺模式!
-分屏模式可以两次欣赏您的杰作!还有一个迷你画布预览区,可以看到它三次!
-通过按 Shift 键,为铅笔,橡皮和浅色/深色工具创建直线。如果还按Control键,则可以以15的步长限制角度。
-为您的图像生成轮廓!
-您可以使用鼠标滚轮进行放大和缩小,然后单击鼠标或按“ Space”键进行平移!
– 键盘快捷键!我们非常确定这对于大多数人来说都是救命稻草。
-统治者和向导!
-创建一个具有您选择的尺寸的新画布。
-缩放,裁剪,翻转,颜色反转和使图像去饱和!
-支持英语,希腊语,德语,法语,波兰语,巴西葡萄牙语,俄语,简体中文,繁体中文和意大利语的本地化支持!

更新日志

Added

  • Group layer blending is now supported. To prevent a layer group from blending, you can set its blend mode to “Pass through”
  • Added Control+Shift+Alt as a shortcut that automatically selects a layer directly from the canvas when using tools.
  • Added tolerance to the bucket tool’s “similar area” mode and to the magic wand tool.
  • It is now possible to move all selected cels between different frames, but they all have to be on the same layer.
  • Added a convolution matrix layer effect, still work in progress.
  • Native file dialogs now have a checkbox that lets you save blended images inside .pxo files.
  • It is now possible to change the maximum undo steps from the Preferences.
  • Cel properties of group and 3D cels can now be edited.

Changed

  • Renamed the “similarity” slider of the select by color tool and the bucket tool’s “similar colors” mode to “tolerance”, and made it work the inverse way to make it consistent with other art software.
  • It is now possible to change the blend modes of multiple selected layers from the timeline’s option button.

Fixed

  • The Web version no longer requires SharedArrayBuffer, so compatibility with certain browsers should be better now.
  • Scaling with cleanEdge and OmniScale is now working again
  • Layer effects are now being applied when exporting single layers.
  • Exporting group layers now takes blending modes and layer effects into account.
  • Fixed crashes when attempting to export specific layers or tags that have been deleted.
  • Fixed crashes when importing brushes and palettes.
  • Fixed an issue with the bucket tool filling with the wrong color.
  • Fixed an issue when merging two layers, where if the bottom layer had layer/cel transparency, the transparency would be applied in the content destructively.
  • Fixed an issue where color sliders wouldn’t be visible during startup, if the color options button was expanded.
  • Fixed bug where some buttons on the interface were not affected by the custom icon color on startup.
  • Fixed an issue when loading a project, selecting a project brush and then switching tools
  • Fixed wrong rendering of the isometric grid.

下载地址

电信下载        蓝奏云(f5nr)        飞机盘

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